| | 5th Ed. Pod lists w/ new Codex SM | |
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| Author | Message |
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Nathan Sergeant


Age : 17 Joined : 25 Aug 2007 Posts : 1088 Location : Mason, Ohio
 | Subject: 5th Ed. Pod lists w/ new Codex SM Tue Sep 23, 2008 8:17 pm | |
| I came up with two lists, one using Tigurius to get his ability to re-roll reserves, the other for scoring units.
Tigurius list HQ: Chief Librarian Tigurius - 230 Captain, power weapon, digital weapons, artificer armour - 140 w/ Command Squad, pf, meltagun,comp. standard, comp. champ, Pod w/ locater beacon - 225
Elites: Terminators *5, assault cannon, chainfist - 235
Troops: Tactical *10, meltagun, pf, Pod w/ locater beacon - 245 Tactical *10, meltagun, pf, Pod w/ locater beacon - 245 Tactical *10, plasma gun, lascannon, Pod - 225 Tactical *10, flamer, missile launcher, Pod - 205
Model Count: 52 Pod count: 5 Possible scoring units: 4-8
Other list HQ: Captain, power weapon, digital weapons, artificer armour, meltabombs - 145
Elites: Terminators *5, assualt cannon, chainfist - 235
Troops: Tactical *10, flamer, missile launcher, Pod - 205 Tactical *10, meltagun, pf, Pod w/ locater beacon - 245 Tactical *10, plasma gun, lascannon, Pod - 225 Tactical *10, meltagun, pf, Pod w/ locater beacon - 245 Tactical *10, flamer, pf, Pod w/ locater beacon - 240 Tactical *10, plasma gun, missile launcher, Pod - 215
Total: 1750 Model count: 66 Pod count: 6 Possible scoring units: 6 - 12
I plan on the first wave being the pods with locater beacons to help the Termis and other pods come down on target. I'll throw the characters that don't have a pod into one with a Tactical Squad.
C&C? _________________ Insanity is only measured by those around you.
Don't try to understand my methods, just fear them.
I don't know what I play for but it sure as hell aint to win! |
|  | | Mendin Neophyte
Joined : 29 Jul 2008 Posts : 165
 | Subject: Re: 5th Ed. Pod lists w/ new Codex SM Thu Sep 25, 2008 11:21 pm | |
| | Nathan wrote: | Chief Librarian Tigurius - 230 Captain, power weapon, digital weapons, artificer armour - 140 |
Did you just buy a power weapon for a character who comes with a force weapon? _________________ Necrons: Wins: A few. Losses: More than a few.
Orks: Wins: .5 (Team won after I was annihilated) Losses: 1 Ties: 1 |
|  | | altahara Initiate


Age : 26 Joined : 10 Nov 2007 Posts : 352 Location : West Chester
 | |  | | Mendin Neophyte
Joined : 29 Jul 2008 Posts : 165
 | Subject: Re: 5th Ed. Pod lists w/ new Codex SM Fri Sep 26, 2008 12:20 am | |
| I can't read. _________________ Necrons: Wins: A few. Losses: More than a few.
Orks: Wins: .5 (Team won after I was annihilated) Losses: 1 Ties: 1 |
|  | | Nathan Sergeant


Age : 17 Joined : 25 Aug 2007 Posts : 1088 Location : Mason, Ohio
 | Subject: Re: 5th Ed. Pod lists w/ new Codex SM Fri Sep 26, 2008 12:40 am | |
| Sorry, about that, just didn't want the post to be an entire page long. _________________ Insanity is only measured by those around you.
Don't try to understand my methods, just fear them.
I don't know what I play for but it sure as hell aint to win! |
|  | | Nathan Sergeant


Age : 17 Joined : 25 Aug 2007 Posts : 1088 Location : Mason, Ohio
 | Subject: Re: 5th Ed. Pod lists w/ new Codex SM Sun Sep 28, 2008 1:47 am | |
| Tested out both lists against Chaos today.
The list with Tiguruis did pretty well, despite some reservations I had about there only being 4 scoring units. With Tiguruis there I was able to get the entire list down by turn 2, and the locater beacons really helped out.
I feel the second list did better overall though, and that's mostly because it has an ungodly amount of Space Marines to kill.
Played Annihilation and with 3 objectives, won annihilation, drew on the objectives. I'm liking the list so far, but I need to do some more testing with both lists. _________________ Insanity is only measured by those around you.
Don't try to understand my methods, just fear them.
I don't know what I play for but it sure as hell aint to win! |
|  | | Tyler Neophyte
Age : 15 Joined : 27 Sep 2007 Posts : 95 Location : Mason, Ohio
 | Subject: Re: 5th Ed. Pod lists w/ new Codex SM Sun Sep 28, 2008 8:46 pm | |
| | these lists are not very fun not very fun at all! |
|  | | Nathan Sergeant


Age : 17 Joined : 25 Aug 2007 Posts : 1088 Location : Mason, Ohio
 | Subject: Re: 5th Ed. Pod lists w/ new Codex SM Sun Sep 28, 2008 10:26 pm | |
| Shut up, I still needed help killing all your scoring units. _________________ Insanity is only measured by those around you.
Don't try to understand my methods, just fear them.
I don't know what I play for but it sure as hell aint to win! |
|  | | Tyler Neophyte
Age : 15 Joined : 27 Sep 2007 Posts : 95 Location : Mason, Ohio
 | Subject: Re: 5th Ed. Pod lists w/ new Codex SM Mon Sep 29, 2008 11:41 pm | |
| | What with the second one which was the only one that need scoring units I had only two and you killed one!!! you just didn't focus enough fire on my other squad, so that was your fault not your lists. |
|  | | Nathan Sergeant


Age : 17 Joined : 25 Aug 2007 Posts : 1088 Location : Mason, Ohio
 | Subject: Re: 5th Ed. Pod lists w/ new Codex SM Tue Sep 30, 2008 6:48 pm | |
| Wasn't really worried about your scoring units scoring until the 10 man termie khorne squad showed up, and by then I couldn't shoot them to death. _________________ Insanity is only measured by those around you.
Don't try to understand my methods, just fear them.
I don't know what I play for but it sure as hell aint to win! |
|  | | Tyler Neophyte
Age : 15 Joined : 27 Sep 2007 Posts : 95 Location : Mason, Ohio
 | Subject: Re: 5th Ed. Pod lists w/ new Codex SM Tue Sep 30, 2008 8:19 pm | |
| | yeah that was a fun surprise, they just walked through your 60 marines. |
|  | | Nathan Sergeant


Age : 17 Joined : 25 Aug 2007 Posts : 1088 Location : Mason, Ohio
 | Subject: Re: 5th Ed. Pod lists w/ new Codex SM Tue Sep 30, 2008 11:57 pm | |
| They only ate about 16, the rest died to your fricken sorcerer and slaaneshi marines. _________________ Insanity is only measured by those around you.
Don't try to understand my methods, just fear them.
I don't know what I play for but it sure as hell aint to win! |
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