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Chethrok_Bloodfist
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Joined : 12 Jul 2008
Posts : 119
Location : The deepest pits of Hell ...

PostSubject: Re: SM List suggestions?   Fri Sep 19, 2008 1:30 pm

A devastator squad in a 750 list is great. Personally, I never leave home without one, but I'm not sure how wise that is. The key with devastator squads is to make them large enough that you have some bolter-wielding meat shields to soak up fire for the heavy weapons. I usually run devastator squads of 8, with 2 lascannons and 2 missile launchers as a great anti-tank unit. A squad of 6 with 3 missile launchers would be much less expensive, and could perform well against anything but AV14.

As for scouts ... I've never been a fan of using them unless I have to. There are several effective uses for scouts, but I'm just not sure if they're worth it in a 750 list.
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Games I play:

40K (SM, IG)
(W/L/D)

Ultramarines: 5/0/3 (Laid the smack down on some cheesy Blood Angels)
86th Ultramar Imperial Guard: 2/0/1 (Pulled a lucky draw against aforementioned cheesy Blood Angels)

Roleplaying Personality: Equal parts storyteller and tactician, with a dash of min/maxing thrown in.
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Mike Leon
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Joined : 12 May 2008
Posts : 183

PostSubject: Re: SM List suggestions?   Fri Sep 19, 2008 2:40 pm

Scouts are good at killing monsterous creatures, but I wouldn't take them for much else.
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Chethrok_Bloodfist
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Joined : 12 Jul 2008
Posts : 119
Location : The deepest pits of Hell ...

PostSubject: Re: SM List suggestions?   Fri Sep 19, 2008 4:41 pm

I might consider a big squad with bolters and a heavy bolter (or missile launcher Cool to plunk down on an objective in cover. They're only a little less survivable than normal marines as long as you have them in cover, and they're cheaper plus they infiltrate.

But I think Scouts are being reduced to WS and BS 3 in the new Codex (maybe?) and if so, they'll become even more worthless in my mind without a significant downgrade in points cost.
_________________
Games I play:

40K (SM, IG)
(W/L/D)

Ultramarines: 5/0/3 (Laid the smack down on some cheesy Blood Angels)
86th Ultramar Imperial Guard: 2/0/1 (Pulled a lucky draw against aforementioned cheesy Blood Angels)

Roleplaying Personality: Equal parts storyteller and tactician, with a dash of min/maxing thrown in.
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Preter
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Joined : 04 Dec 2007
Posts : 86
Location : Westside Cincy

PostSubject: Re: SM List suggestions?   Sat Sep 20, 2008 3:11 am

the 3 ws and bs in the new codex hurts them slightly. i think scouts are only worth taking with sniper rifles. a ten man squad of 9 rifles and one rocket will kill monsters easily. - Stop using my account mike
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