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Matt CAG Founder

Joined : 20 Aug 2007 Posts : 3221 Location : Cincinnati, OH
 | Subject: Rules Thu May 01, 2008 12:31 pm | |
| More will get added, we are all busy busy bees 
We'll try answer any questions in the original post too.
So, onto the rules...
Rules
Everything must be WYSIWYG
Any kit bought beyond the regular profile equipment must be modeled.
No Forgeworld/Apocalypse rules or units
Counts as is fine, if you have any questions on this then post 'em.
Things to bring
Bring the following:
1. Your models 
2. 5 copies of your army list (printed or VERY clearly written) 1 for you and 1 for each opponent. The last one is for submitting to the judges (so that all you cheaters can be exposed!) Make sure to include your name on the list. Army builder lists are fine (in fact desired).
3. Rulebooks and codex books you need. Also any official FAQ's from GW.
4. Pen and something to jot points onto (the back of the score ticket is ok I suppose )
5. Dice and templates
6. Tape measure
7. Perhaps some super glue for breakages!
8. This Puppy
http://www.adepticon.org/modules.php?name=Downloads&d_op=viewdownload&cid=10
There will be copies at the event too.
I hear you ask "will i die from starvation?"
The answer is no, food will be supplied by our friends "MARKARI FILL THIS IN!"
Ok, on the more nitty gritty
Armies have to be less than or equal to 1750 points (man I miss 1850).
If you have an error, then you can't win any composition prizes! If the error is too severe (or if there are too many), disqualification may be a result!
Your army must use the most recent codex available to it. No 3.5 Ed of Codex Chaos 
Armies Allowed
Allowed Army Lists
You will need a copy of the FAQ for you codex if there is one. So make sure to download and print it. You can find them Here
Chaos Space Marines Codex: Chaos Space Marines
Dark Eldar Codex: Dark Eldar, Second Edition
Eldar Codex: Eldar
Forces of the Inquisition Codex: Daemonhunters
Codex: Witch Hunters
Inquisitorial armies may take Space Marine and Imperial Guard allies as defined by the army list in question.
Witch Hunter Zealots (White Dwarf 292)
Imperial Guard Codex: Imperial Guard – Doctrines may be used. If using a regiment with defined Doctrines in the Codex (e.g., Tallarns, Mordians), these Doctrines must be used.
Imperial Guard Armored Company Rules (from any source) are not allowed.
Imperial Guard armies may take Inquisitorial allies as defined in Codex: Daemonhunters or Codex: Witch Hunters.
Necrons Codex: Necrons
Orks Codex: Orks
Space Marines Codex: Space Marines – Traits may be used. If using a Chapter with defined Traits in the Codex, those must be used (unless doing counts as with another army codex).
Codex: Dark Angels must be used for Dark Angels armies. You may use a Space Marine Chapter of your own creation (or successor chapter) with Codex: Dark Angels. However, if you do so, you must make sure that your opponent is not misled in any way and that he/she is clearly aware of the rules you are using.
Codex: Blood Angels as published in White Dwarf 329 and 330 must be used for Blood Angels armies. You may use a Space Marine Chapter of your own creation (or successor chapter) with Codex: Blood Angels. However, if you do so, you must make sure that your opponent is not misled in any way and that he/she is clearly aware of the rules you are using.
Codex: Space Wolves is used in conjunction with Codex: Space Marines. Errata on using these books in conjunction can be found on Games Workshop’s web site. You may use a Space Marine Chapter of your own creation (or successor chapter) with Codex: Space Wolves. However, if you do so, you must make sure that your opponent is not misled in any way and that he/she is clearly aware of the rules you are using.
Codex: Black Templars must be used for Black Templar armies, and those rules can be used to represent Crusader forces (again, opponents must be clearly aware of this). You may use a Space Marine Chapter of your own creation (or successor chapter) with Codex: Black Templars. However, if you do so, you must make sure that your opponent is not misled in any way and that he/she is clearly aware of the rules you are using.
Space Marine armies may use Inquisitorial allies as defined in Codex: Daemonhunters or Codex: Witch Hunters.
Deathwatch Kill Teams (U.S. GW Site) are permitted.
Codex: Eye of Terror (Space Wolves 13th Company)
Tau Codex: Tau Empire
Kroot Mercenary armies from Chapter Approved are permitted.
Tyranids Codex: Tyranids
Scoring
There will be 120 points possible for the day. The 60 points from games will be used to rank the winners of the tournament, with the other points being used for soft prizes.
Scoring (60 points possible)
Games
Massacre winner - 20 loser - 0
Major Victory winner - 17 loser - 3
Minor Victory winner - 13 loser - 7
Draw winner - 10 loser - 10
Sportsmanship (30 possible)
each game you will rate your opponent between 0 and 10
10 meaning it was the best game you ever played.
5 an average game.
0 meaning it was the worst, you would not play this player again.
Painting + Modeling (30 possible)
each game you will rate your opponents army based upon the painting/modeling quality. If the army is partially painted, rate it on what they do have done (the score will then be halved by the judges).
10 the paint job is one of the best you have ever seen, the modeling is the equally amazing.
5 the modeling and painting is average
0 the player did not paint or model much, or has done a poor job.
FAQ
| Quote: | | Do I have to play you first round, Marc, the second, and Makari the third?? |
Although CJ undoubtedly meant this to be disruptive (thx CJ ). I will answer it.
No you will not (most likely). The first game will involve randomized opponents, the 2nd and 3rd will be based on rank. So in round 2, 1st and 2nd place will face one another, 3rd and 4th and so on. Then this will be re-evaluated for round 3.
| Quote: | | If a model has a pistol holster, and instead of a laspistol, you want him to have a bolt pistol, that's acceptable, right? |
Yup that is perfectly fine. It couldn't be a lasgun or a anything unreasonable obviously.
| Quote: | | we are new, and still don't have templates, do we need them to use the weapons? |
It will probably be ok to borrow templates, but I would suggest that you get some... you'll need to at some point anyway. If you do borrow, be quick to return them (if they are from another table).
| Quote: | | My son would like to come (but not play), are spectators allowed? |
Sure can, as long as they know not to touch or bother players (in the case of children and adults like CJ )
| Quote: | | do all jetbikes and skimmers need to use their plastic floaty base? |
Preferably, but as it isn't needed 'rules wise' then no they are not required.
| Quote: | | Should I bother to finish painting my army? |
Yes there will be soft prizes for things like painting, composition and sportsmanship. You already won a prize though, not sure if we are going to double up (others need love too). We'll make a post on prizes.
Post any questions you have and I will update the FAQ _________________ Dark Angels 1750 win/loss Record Win - 22 (The Dark Angels wiped some silly pod marines) Loss - 13 (Brice's Necrons wiped me) Draw - 2 (The 13th hold out in alpha take and hold)
http://mcelv.blogspot.com/
Last edited by Matt on Sat May 03, 2008 1:45 pm; edited 18 times in total |
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CJ Veteran Sergeant


Age : 33 Joined : 20 Aug 2007 Posts : 1531 Location : Cincinnati (Westwood)
 | Subject: Re: Rules Thu May 01, 2008 12:50 pm | |
| Do I have to play you first round, Marc, the second, and Makari the third??
ANSWERED _________________ Disclaimer: Everything I say is meant to be used in a fun and joking manner. Can't deal with it? Grow a ball sack!
WARHAMMER 40K
Deamonhunters-W:0 L:0

WARMACHINE
Cygnar: W- L- Commander Stryker and his 'Jacks are massing....... |
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bojesphob1 Initiate


Joined : 14 Dec 2007 Posts : 418 Location : West Side!
 | Subject: Re: Rules Thu May 01, 2008 1:00 pm | |
| Just one quick question, personally, if we use Army Builder to do up our points, there shouldn't be any problems with the army it helps build, right? I just want to make sure that what I get from that should be ok and that I'm not at risk for having a bad list (it says I'm at 1749 right now).
Also, a WYSIWYG question, if a model has a pistol holster, and instead of a laspistol, you want him to have a bolt pistol, that's acceptable, right?
I guess that's two questions....
ANSWERED _________________ Armies: Ultramarine, Ultramarine themed Inquisition/IG, 40k Ork
Orks: 3 Wins (Still need more bikers, but held their own versus some Ultramarines) 0 Losses
IG - Daemonhunters: 6 Losses 1 Ties
Space Marines 1 Tie (Apocalypse meyham!) 1 Loss (Close, but no cigar 1000 pt game) |
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LupusGhost Neophyte

Joined : 24 Apr 2008 Posts : 102 Location : west chester
 | Subject: Re: Rules Thu May 01, 2008 1:11 pm | |
| Okay, say we are rather new to the game, and we dont have a set of templates yet, will there be some to borrow, or are we just sol when it comes to template weapons?
ANSWERED _________________ W-L Space Wolves 15-4 Eldar 6-2 Tallarn Imperial Guard 0-1
"I'll tell you this, there are only two forces in the Imperium: Space Wolves and Support." |
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HAND OF DUME Neophyte

Age : 38 Joined : 24 Apr 2008 Posts : 174 Location : Wastelands of the Miami county
 | Subject: Re: Rules Thu May 01, 2008 1:35 pm | |
| My son would like to come (but not play), are spectators allowed?
ANSWERED |
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Scav Initiate


Age : 19 Joined : 20 Sep 2007 Posts : 340 Location : Cleveland Born, DAAP enslaved
 | Subject: Re: Rules Thu May 01, 2008 1:51 pm | |
| do all jetbikes and skimmers need to use their plastic floaty base?
i have seen it played in tournaments without them.. though i figure i need to use them.
let me know!
ANSWERED _________________ Eldar Windwhisper Host
0/2! The Windwhisper Host entered a new era of battle, and in the dead of winter, were gunned down by fearsome heretics. |
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Marc Fantasy Moderator

Joined : 20 Aug 2007 Posts : 1762 Location : Milford
 | Subject: Re: Rules Thu May 01, 2008 2:02 pm | |
| Should I bother to finish painting my army? ie: prizes, soft scores, etc..
ANSWERED _________________ 2nd place is the 1st loser
40k : Tau [0-0-2] Draw versus Chad's CSMs WFB : Empire [5-2-0] Dave introduced me to Druchii Assassins |
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HAND OF DUME Neophyte

Age : 38 Joined : 24 Apr 2008 Posts : 174 Location : Wastelands of the Miami county
 | Subject: Re: Rules Thu May 01, 2008 2:54 pm | |
| Sure can, as long as they know not to touch or bother players (in the case of children and adults like CJ )
He's 8 and plays also (bugs). He just wants to see a tournement. Thanks  |
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Matt CAG Founder

Joined : 20 Aug 2007 Posts : 3221 Location : Cincinnati, OH
 | Subject: Re: Rules Thu May 01, 2008 3:47 pm | |
| cool, look forward to meeting a future gamer! _________________ Dark Angels 1750 win/loss Record Win - 22 (The Dark Angels wiped some silly pod marines) Loss - 13 (Brice's Necrons wiped me) Draw - 2 (The 13th hold out in alpha take and hold)
http://mcelv.blogspot.com/ |
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CJ Veteran Sergeant


Age : 33 Joined : 20 Aug 2007 Posts : 1531 Location : Cincinnati (Westwood)
 | Subject: Re: Rules Thu May 01, 2008 5:13 pm | |
| I'll pay any parent who has kids that I'm playing a McDonalds happy meal for being disruptive and keeping their pop off gaurd!!!
Marc...you bringin Ayden??? LOL _________________ Disclaimer: Everything I say is meant to be used in a fun and joking manner. Can't deal with it? Grow a ball sack!
WARHAMMER 40K
Deamonhunters-W:0 L:0

WARMACHINE
Cygnar: W- L- Commander Stryker and his 'Jacks are massing....... |
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Marc Fantasy Moderator

Joined : 20 Aug 2007 Posts : 1762 Location : Milford
 | Subject: Re: Rules Thu May 01, 2008 5:18 pm | |
| Thats the only time you've beat me isnt it?!? "Ayden! Stop eating rocks out of CJs plants!" *forgets to deploy Piranhas and Shield Drones* "Ayden! Quit putting those spoons in the socket!" *CJ redeploys a Necron Warrior squad* _________________ 2nd place is the 1st loser
40k : Tau [0-0-2] Draw versus Chad's CSMs WFB : Empire [5-2-0] Dave introduced me to Druchii Assassins |
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CJ Veteran Sergeant


Age : 33 Joined : 20 Aug 2007 Posts : 1531 Location : Cincinnati (Westwood)
 | Subject: Re: Rules Thu May 01, 2008 5:30 pm | |
| LOL....And that's about it too!!!!! Besides...it's not like I can't run my army up behind another rock like I did the last big tourny...LOL 606 points SAVED!!!!!! lol _________________ Disclaimer: Everything I say is meant to be used in a fun and joking manner. Can't deal with it? Grow a ball sack!
WARHAMMER 40K
Deamonhunters-W:0 L:0

WARMACHINE
Cygnar: W- L- Commander Stryker and his 'Jacks are massing....... |
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HAND OF DUME Neophyte

Age : 38 Joined : 24 Apr 2008 Posts : 174 Location : Wastelands of the Miami county
 | Subject: Re: Rules Thu May 01, 2008 6:29 pm | |
| The only way Ian would be disruptive to me would be him telling what I should be doing with my army in the game.  |
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Nathan Sergeant


Age : 17 Joined : 25 Aug 2007 Posts : 1088 Location : Mason, Ohio
 | Subject: Re: Rules Thu May 01, 2008 6:36 pm | |
| In case of an odd number of players, how will bys be done?
ANSWERED _________________ Insanity is only measured by those around you.
Don't try to understand my methods, just fear them.
I don't know what I play for but it sure as hell aint to win! |
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makari Supreme Forum Overlord

Age : 30 Joined : 10 Nov 2007 Posts : 1172 Location : Milford, OH
 | Subject: Re: Rules Thu May 01, 2008 9:22 pm | |
| | Matt wrote: | I hear you ask "will i die from starvation?"
The answer is no, food will be supplied by our friends "MARKARI FILL THIS IN!"
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So yes we will have food! A local baker will be passing out a cookie and a slice of Cake for everyone. I will have bottle water and maybe some sodas kept cold, some candy or snacks available at a lower price than the stores charge. A local restaurant will be providing lunch, still working on that... If that doesn't pan out I will have good tasting food brought in for very cheap. I'll have more information by May 11th.
If anyone has any ideas or issues with this please PM me. Thanks. _________________ The footprints made in the sands of time are not made by sitting down... Unless your playing Warhammer WAAAGH!
40K Orks (26-9-5) Grey Knights Stump the orks for a tie (not CJ) Space Marines (9-0) Necrons and Grey knights go down the hole! Warhammer Fantasy Orcs (6-3) Empire (10-2-1) Vassal: (0-1-0) |
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