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Matt
CAG Founder



Joined : 20 Aug 2007
Posts : 3221
Location : Cincinnati, OH

PostSubject: Rules   Thu May 01, 2008 12:31 pm

More will get added, we are all busy busy bees Smile

We'll try answer any questions in the original post too.

So, onto the rules...

Rules

Everything must be WYSIWYG

Any kit bought beyond the regular profile equipment must be modeled.

No Forgeworld/Apocalypse rules or units

Counts as is fine, if you have any questions on this then post 'em.

Things to bring

Bring the following:

1. Your models Smile

2. 5 copies of your army list (printed or VERY clearly written) 1 for you and 1 for each opponent. The last one is for submitting to the judges (so that all you cheaters can be exposed!) Make sure to include your name on the list. Army builder lists are fine (in fact desired).

3. Rulebooks and codex books you need. Also any official FAQ's from GW.

4. Pen and something to jot points onto (the back of the score ticket is ok I suppose Wink)

5. Dice and templates

6. Tape measure

7. Perhaps some super glue for breakages!

8. This Puppy

http://www.adepticon.org/modules.php?name=Downloads&d_op=viewdownload&cid=10

There will be copies at the event too.

I hear you ask "will i die from starvation?"

The answer is no, food will be supplied by our friends "MARKARI FILL THIS IN!"

Ok, on the more nitty gritty

Armies have to be less than or equal to 1750 points (man I miss 1850).

If you have an error, then you can't win any composition prizes! If the error is too severe (or if there are too many), disqualification may be a result!

Your army must use the most recent codex available to it. No 3.5 Ed of Codex Chaos Wink

Armies Allowed

Allowed Army Lists

You will need a copy of the FAQ for you codex if there is one. So make sure to download and print it. You can find them Here

Chaos Space Marines
Codex: Chaos Space Marines

Dark Eldar
Codex: Dark Eldar, Second Edition

Eldar
Codex: Eldar

Forces of the Inquisition
Codex: Daemonhunters

Codex: Witch Hunters

Inquisitorial armies may take Space Marine and Imperial Guard allies as defined by the army list in question.

Witch Hunter Zealots (White Dwarf 292)

Imperial Guard
Codex: Imperial Guard – Doctrines may be used. If using a regiment with defined Doctrines in the Codex (e.g., Tallarns, Mordians), these Doctrines must be used.

Imperial Guard Armored Company Rules (from any source) are not allowed.

Imperial Guard armies may take Inquisitorial allies as defined in Codex: Daemonhunters or Codex: Witch Hunters.

Necrons
Codex: Necrons

Orks
Codex: Orks

Space Marines
Codex: Space Marines – Traits may be used. If using a Chapter with defined Traits in the Codex, those must be used (unless doing counts as with another army codex).

Codex: Dark Angels must be used for Dark Angels armies. You may use a Space Marine Chapter of your own creation (or successor chapter) with Codex: Dark Angels. However, if you do so, you must make sure that your opponent is not misled in any way and that he/she is clearly aware of the rules you are using.

Codex: Blood Angels as published in White Dwarf 329 and 330 must be used for Blood Angels armies. You may use a Space Marine Chapter of your own creation (or successor chapter) with Codex: Blood Angels. However, if you do so, you must make sure that your opponent is not misled in any way and that he/she is clearly aware of the rules you are using.

Codex: Space Wolves is used in conjunction with Codex: Space Marines. Errata on using these books in conjunction can be found on Games Workshop’s web site. You may use a Space Marine Chapter of your own creation (or successor chapter) with Codex: Space Wolves. However, if you do so, you must make sure that your opponent is not misled in any way and that he/she is clearly aware of the rules you are using.

Codex: Black Templars must be used for Black Templar armies, and those rules can be used to represent Crusader forces (again, opponents must be clearly aware of this). You may use a Space Marine Chapter of your own creation (or successor chapter) with Codex: Black Templars. However, if you do so, you must make sure that your opponent is not misled in any way and that he/she is clearly aware of the rules you are using.

Space Marine armies may use Inquisitorial allies as defined in Codex: Daemonhunters or Codex: Witch Hunters.

Deathwatch Kill Teams (U.S. GW Site) are permitted.

Codex: Eye of Terror (Space Wolves 13th Company)

Tau
Codex: Tau Empire

Kroot Mercenary armies from Chapter Approved are permitted.

Tyranids
Codex: Tyranids

Scoring

There will be 120 points possible for the day. The 60 points from games will be used to rank the winners of the tournament, with the other points being used for soft prizes.

Scoring (60 points possible)

Games

Massacre
winner - 20
loser - 0

Major Victory
winner - 17
loser - 3

Minor Victory
winner - 13
loser - 7

Draw
winner - 10
loser - 10

Sportsmanship (30 possible)

each game you will rate your opponent between 0 and 10

10 meaning it was the best game you ever played.

5 an average game.

0 meaning it was the worst, you would not play this player again.

Painting + Modeling (30 possible)

each game you will rate your opponents army based upon the painting/modeling quality.
If the army is partially painted, rate it on what they do have done (the score will then be halved by the judges).

10 the paint job is one of the best you have ever seen, the modeling is the equally amazing.

5 the modeling and painting is average

0 the player did not paint or model much, or has done a poor job.

FAQ

Quote:
Do I have to play you first round, Marc, the second, and Makari the third??


Although CJ undoubtedly meant this to be disruptive (thx CJ Wink). I will answer it.

No you will not (most likely). The first game will involve randomized opponents, the 2nd and 3rd will be based on rank. So in round 2, 1st and 2nd place will face one another, 3rd and 4th and so on. Then this will be re-evaluated for round 3.

Quote:
If a model has a pistol holster, and instead of a laspistol, you want him to have a bolt pistol, that's acceptable, right?


Yup that is perfectly fine. It couldn't be a lasgun or a anything unreasonable obviously.

Quote:
we are new, and still don't have templates, do we need them to use the weapons?


It will probably be ok to borrow templates, but I would suggest that you get some... you'll need to at some point anyway. If you do borrow, be quick to return them (if they are from another table).

Quote:
My son would like to come (but not play), are spectators allowed?


Sure can, as long as they know not to touch or bother players (in the case of children and adults like CJ Wink)

Quote:
do all jetbikes and skimmers need to use their plastic floaty base?


Preferably, but as it isn't needed 'rules wise' then no they are not required.

Quote:
Should I bother to finish painting my army?


Yes there will be soft prizes for things like painting, composition and sportsmanship. You already won a prize though, not sure if we are going to double up (others need love too). We'll make a post on prizes.

Post any questions you have and I will update the FAQ
_________________
Dark Angels 1750 win/loss Record
Win - 22 (The Dark Angels wiped some silly pod marines)
Loss - 13 (Brice's Necrons wiped me)
Draw - 2 (The 13th hold out in alpha take and hold)

http://mcelv.blogspot.com/


Last edited by Matt on Sat May 03, 2008 1:45 pm; edited 18 times in total
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CJ
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PostSubject: Re: Rules   Thu May 01, 2008 12:50 pm

Do I have to play you first round, Marc, the second, and Makari the third??

ANSWERED

_________________
Disclaimer: Everything I say is meant to be used in a fun and joking manner. Can't deal with it? Grow a ball sack!

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bojesphob1
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PostSubject: Re: Rules   Thu May 01, 2008 1:00 pm

Just one quick question, personally, if we use Army Builder to do up our points, there shouldn't be any problems with the army it helps build, right? I just want to make sure that what I get from that should be ok and that I'm not at risk for having a bad list (it says I'm at 1749 right now).


Also, a WYSIWYG question, if a model has a pistol holster, and instead of a laspistol, you want him to have a bolt pistol, that's acceptable, right?

I guess that's two questions....


ANSWERED
_________________
Armies: Ultramarine, Ultramarine themed Inquisition/IG, 40k Ork

Orks:
3 Wins (Still need more bikers, but held their own versus some Ultramarines)
0 Losses

IG - Daemonhunters:
6 Losses
1 Ties

Space Marines
1 Tie (Apocalypse meyham!)
1 Loss (Close, but no cigar 1000 pt game)
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LupusGhost
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Joined : 24 Apr 2008
Posts : 102
Location : west chester

PostSubject: Re: Rules   Thu May 01, 2008 1:11 pm

Okay, say we are rather new to the game, and we dont have a set of templates yet, will there be some to borrow, or are we just sol when it comes to template weapons?

ANSWERED
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Space Wolves 15-4
Eldar 6-2
Tallarn Imperial Guard 0-1

"I'll tell you this, there are only two forces in the Imperium: Space Wolves and Support."
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HAND OF DUME
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Age : 38
Joined : 24 Apr 2008
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PostSubject: Re: Rules   Thu May 01, 2008 1:35 pm

My son would like to come (but not play), are spectators allowed?

ANSWERED
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Scav
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PostSubject: Re: Rules   Thu May 01, 2008 1:51 pm

do all jetbikes and skimmers need to use their plastic floaty base?


i have seen it played in tournaments without them.. though i figure i need to use them.

let me know!


ANSWERED
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0/2! The Windwhisper Host entered a new era of battle, and in the dead of winter, were gunned down by fearsome heretics.
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Marc
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PostSubject: Re: Rules   Thu May 01, 2008 2:02 pm

Should I bother to finish painting my army?

ie: prizes, soft scores, etc..


ANSWERED
_________________
2nd place is the 1st loser

40k : Tau [0-0-2] Draw versus Chad's CSMs
WFB : Empire [5-2-0] Dave introduced me to Druchii Assassins
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HAND OF DUME
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PostSubject: Re: Rules   Thu May 01, 2008 2:54 pm

Sure can, as long as they know not to touch or bother players (in the case of children and adults like CJ )






He's 8 and plays also (bugs). He just wants to see a tournement. Thanks Very Happy
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Matt
CAG Founder



Joined : 20 Aug 2007
Posts : 3221
Location : Cincinnati, OH

PostSubject: Re: Rules   Thu May 01, 2008 3:47 pm

cool, look forward to meeting a future gamer!
_________________
Dark Angels 1750 win/loss Record
Win - 22 (The Dark Angels wiped some silly pod marines)
Loss - 13 (Brice's Necrons wiped me)
Draw - 2 (The 13th hold out in alpha take and hold)

http://mcelv.blogspot.com/
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CJ
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PostSubject: Re: Rules   Thu May 01, 2008 5:13 pm

I'll pay any parent who has kids that I'm playing a McDonalds happy meal for being disruptive and keeping their pop off gaurd!!!

Marc...you bringin Ayden??? LOL
_________________
Disclaimer: Everything I say is meant to be used in a fun and joking manner. Can't deal with it? Grow a ball sack!

WARHAMMER 40K

Deamonhunters-W:0 L:0



WARMACHINE

Cygnar: W- L-
Commander Stryker and his 'Jacks are massing.......
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Marc
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Joined : 20 Aug 2007
Posts : 1762
Location : Milford

PostSubject: Re: Rules   Thu May 01, 2008 5:18 pm

Laughing

Thats the only time you've beat me isnt it?!?


"Ayden! Stop eating rocks out of CJs plants!"

*forgets to deploy Piranhas and Shield Drones*

"Ayden! Quit putting those spoons in the socket!"

*CJ redeploys a Necron Warrior squad*
_________________
2nd place is the 1st loser

40k : Tau [0-0-2] Draw versus Chad's CSMs
WFB : Empire [5-2-0] Dave introduced me to Druchii Assassins
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CJ
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Posts : 1531
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PostSubject: Re: Rules   Thu May 01, 2008 5:30 pm

LOL....And that's about it too!!!!! Besides...it's not like I can't run my army up behind another rock like I did the last big tourny...LOL 606 points SAVED!!!!!! lol
_________________
Disclaimer: Everything I say is meant to be used in a fun and joking manner. Can't deal with it? Grow a ball sack!

WARHAMMER 40K

Deamonhunters-W:0 L:0



WARMACHINE

Cygnar: W- L-
Commander Stryker and his 'Jacks are massing.......
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HAND OF DUME
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Age : 38
Joined : 24 Apr 2008
Posts : 174
Location : Wastelands of the Miami county

PostSubject: Re: Rules   Thu May 01, 2008 6:29 pm

The only way Ian would be disruptive to me would be him telling what I should be doing with my army in the game. Very Happy
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Nathan
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PostSubject: Re: Rules   Thu May 01, 2008 6:36 pm

In case of an odd number of players, how will bys be done?

ANSWERED
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Don't try to understand my methods, just fear them.

I don't know what I play for but it sure as hell aint to win!
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makari
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PostSubject: Re: Rules   Thu May 01, 2008 9:22 pm

Matt wrote:

I hear you ask "will i die from starvation?"

The answer is no, food will be supplied by our friends "MARKARI FILL THIS IN!"


So yes we will have food! A local baker will be passing out a cookie and a slice of Cake for everyone.
I will have bottle water and maybe some sodas kept cold, some candy or snacks available at a lower price than the stores charge.
A local restaurant will be providing lunch, still working on that... If that doesn't pan out I will have good tasting food brought in for very cheap.
I'll have more information by May 11th.

If anyone has any ideas or issues with this please PM me. Thanks.
_________________
The footprints made in the sands of time are not made by sitting down... Unless your playing Warhammer WAAAGH!

40K Orks (26-9-5) Grey Knights Stump the orks for a tie (not CJ)
Space Marines (9-0) Necrons and Grey knights go down the hole!
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