makari Supreme Forum Overlord

Age : 30 Joined : 10 Nov 2007 Posts : 1172 Location : Milford, OH
 | Subject: Boosting? Fri Mar 14, 2008 3:59 pm | |
| How does one boost with bikes and what are the benefits and drawbacks of doing so? _________________ The footprints made in the sands of time are not made by sitting down... Unless your playing Warhammer WAAAGH!
40K Orks (26-9-5) Grey Knights Stump the orks for a tie (not CJ) Space Marines (9-0) Necrons and Grey knights go down the hole! Warhammer Fantasy Orcs (6-3) Empire (10-2-1) Vassal: (0-1-0) |
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JMarv The MathHammer

Joined : 20 Aug 2007 Posts : 866 Location : Evendale, OH
 | Subject: Re: Boosting? Fri Mar 14, 2008 4:07 pm | |
| You just declare you are boosting and move the bikes at least 18". Also no going through terrain. The benefit is that your armor save becomes an invulnerable save until your next turn.
It's useful to help protect your guys in the face of some APing shots you expect them to get hit with in your opponents turn. It also lets you cover a lot of ground. |
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Marc Fantasy Moderator

Joined : 20 Aug 2007 Posts : 1762 Location : Milford
 | Subject: Re: Boosting? Fri Mar 14, 2008 4:22 pm | |
| Dont worry Sean. I cannot use my TurboBoost with my Scout move  _________________ 2nd place is the 1st loser
40k : Tau [0-0-2] Draw versus Chad's CSMs WFB : Empire [5-2-0] Dave introduced me to Druchii Assassins |
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Matt CAG Founder

Joined : 20 Aug 2007 Posts : 3221 Location : Cincinnati, OH
 | Subject: Re: Boosting? Fri Mar 14, 2008 4:49 pm | |
| when boosting you can go up to 24" too. _________________ Dark Angels 1750 win/loss Record Win - 22 (The Dark Angels wiped some silly pod marines) Loss - 13 (Brice's Necrons wiped me) Draw - 2 (The 13th hold out in alpha take and hold)
http://mcelv.blogspot.com/ |
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Steve Initiate


Age : 23 Joined : 24 Sep 2007 Posts : 273
 | Subject: Re: Boosting? Fri Mar 14, 2008 6:59 pm | |
| | Don't forget that you have to finish your move 18" away from your starting position. So driving around a building my take 20" of movement but only leave you 13" away from your starting position, so no invulnerable save. |
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makari Supreme Forum Overlord

Age : 30 Joined : 10 Nov 2007 Posts : 1172 Location : Milford, OH
 | Subject: Re: Boosting? Sat Mar 15, 2008 6:06 pm | |
| Hehehe so wazdakka's usefulness just got better... ! Ok thanks _________________ The footprints made in the sands of time are not made by sitting down... Unless your playing Warhammer WAAAGH!
40K Orks (26-9-5) Grey Knights Stump the orks for a tie (not CJ) Space Marines (9-0) Necrons and Grey knights go down the hole! Warhammer Fantasy Orcs (6-3) Empire (10-2-1) Vassal: (0-1-0) |
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