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FrostWolf Sergeant

Joined : 09 Sep 2007 Posts : 930 Location : lost somewere in my own mind
 | Subject: Drop Troops Wed May 21, 2008 11:42 pm | |
| so I was bouncing Ideas around and had a thought, I dont belive they can but could a techpriest acting as a indpendent character join a squad and use the drop troop rule? _________________ Disclaimer: be warned my spelling and my grammer can be very bad |
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Steve Initiate


Age : 23 Joined : 24 Sep 2007 Posts : 273
 | Subject: Re: Drop Troops Thu May 22, 2008 3:02 am | |
| No not in 4th. He doesnt have the deep strike special rule or access to buying. Plus the way reserves work is you would have to role seperatley for them and then if they both come in you could deep strike. That kills the whole idea of joining IC's to squads like that. _________________ Ultramarines Win: 13 (Went 3-0 at 1st annual CAG tourny) Lose: 2 (Orks got to bash in some marine heads) Draw: 0
Necrons Win: 3 (cornered some tau) Lose: 1 (couldn't push death guard off an objective) Draw: 0 |
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FrostWolf Sergeant

Joined : 09 Sep 2007 Posts : 930 Location : lost somewere in my own mind
 | Subject: Re: Drop Troops Thu May 22, 2008 6:17 pm | |
| thats not always true or people play it wrong since you could drop pod IC's with marine squads(have seen it done) or things like deathcompany and their chaplin _________________ Disclaimer: be warned my spelling and my grammer can be very bad |
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JTPitt Sergeant


Age : 26 Joined : 14 Dec 2007 Posts : 594 Location : Springdale, OH
 | Subject: Re: Drop Troops Thu May 22, 2008 6:42 pm | |
| Your missing the point though. Unless they have it state specifically for them they can't. They should not be doing that. As steve stated earlier you have to roll for them seperately unless it is a retinue. In which case if someone is doing that then you've been gettin cheated lol. _________________ TAU 1750 ARMY Wins - 2 Losses - ∞ Draws - 1
Grey Knights 1750 Wins - 4 Losses - 1 Draws - 1
Et Imperator Invocato Diabolus Daemonica Exorcism!!!!
FOR THE GREATER GOOD!!!!!
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FrostWolf Sergeant

Joined : 09 Sep 2007 Posts : 930 Location : lost somewere in my own mind
 | Subject: Re: Drop Troops Thu May 22, 2008 6:49 pm | |
| the death company isnt but I have seen/heard of them dropping with the chaplin that was my point _________________ Disclaimer: be warned my spelling and my grammer can be very bad |
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Steve Initiate


Age : 23 Joined : 24 Sep 2007 Posts : 273
 | Subject: Re: Drop Troops Thu May 22, 2008 9:41 pm | |
| If your death co and chappy both have jump packs and you make two seperate reserver roles you can deepstrike them together. Just like regular marine hq's and 8 man or less drop pod squads. IF both become available in the same turn then yea you can do it. But a regular HQ on foot doesnt have deep strike as a special rule. _________________ Ultramarines Win: 13 (Went 3-0 at 1st annual CAG tourny) Lose: 2 (Orks got to bash in some marine heads) Draw: 0
Necrons Win: 3 (cornered some tau) Lose: 1 (couldn't push death guard off an objective) Draw: 0 |
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FrostWolf Sergeant

Joined : 09 Sep 2007 Posts : 930 Location : lost somewere in my own mind
 | Subject: Re: Drop Troops Fri May 23, 2008 10:53 pm | |
| steve that makes no since yea the leader is going to jump into a droppod and join a dropping unit, yea makes a whole ton of since there _________________ Disclaimer: be warned my spelling and my grammer can be very bad |
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Steve Initiate


Age : 23 Joined : 24 Sep 2007 Posts : 273
 | Subject: Re: Drop Troops Sat May 24, 2008 6:13 am | |
| Doesnt have to make since, its how 40k in 4th edition works bruce. _________________ Ultramarines Win: 13 (Went 3-0 at 1st annual CAG tourny) Lose: 2 (Orks got to bash in some marine heads) Draw: 0
Necrons Win: 3 (cornered some tau) Lose: 1 (couldn't push death guard off an objective) Draw: 0 |
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