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bojesphob1 Initiate


Joined : 14 Dec 2007 Posts : 418 Location : West Side!
 | Subject: Inquisition Composition Sat May 24, 2008 12:18 pm | |
| Ok, quick Inquisition question... Can I combine SM and IG units together for an Inquisitor's army? Army Builder doesn't seem to like it when I bring them together, but I have this really cool idea for fluff that I want to use, and I'd like to bring in Ultramarines and some of my Ultramar Guard to form an Ultramar Inquisitor force (I'll have a background written up soon for it too ) So, what do you all think? Is SM and IG together in an Inquisitor's force too much? If I can come up with good fluff, is it game legal? Would you play against someone who had this type of force? _________________ Armies: Ultramarine, Ultramarine themed Inquisition/IG, 40k Ork
Orks: 3 Wins (Still need more bikers, but held their own versus some Ultramarines) 0 Losses
IG - Daemonhunters: 6 Losses 1 Ties
Space Marines 1 Tie (Apocalypse meyham!) 1 Loss (Close, but no cigar 1000 pt game) |
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Rob Neophyte

Joined : 25 Aug 2007 Posts : 206 Location : Prescott (retirement ****)
 | Subject: Re: Inquisition Composition Sat May 24, 2008 12:39 pm | |
| I was reading this yesterday for something else, but i believe that to do this you either need to use the witch or deeamon hunters codex,which alow the use of a bunch of guard units, but not all. But looking at one of those codexis is the place to start. THere used to be an article on the GW site that talked about this but with the site change i do not know if it is still around _________________ Be Good or Be Good At It
Activities currently substituting gaming :hookah :grog :salvia :calculus in that order |
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SciFiCityCincinnati Neophyte

Joined : 04 Dec 2007 Posts : 115
 | Subject: Re: Inquisition Composition Sat May 24, 2008 1:25 pm | |
| IIRC you have to choose either SM OR IG.
kept me from running them myself.
-eric |
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Nathan Sergeant


Age : 17 Joined : 25 Aug 2007 Posts : 1088 Location : Mason, Ohio
 | Subject: Re: Inquisition Composition Sat May 24, 2008 1:26 pm | |
| I don't think its legal, even with a WH or DH force, but it would be amazing to play all the same. If you can find some willing opponents I'm sure there won't be any problems to playing this type of army. _________________ Insanity is only measured by those around you.
Don't try to understand my methods, just fear them.
I don't know what I play for but it sure as hell aint to win! |
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Rob Neophyte

Joined : 25 Aug 2007 Posts : 206 Location : Prescott (retirement ****)
 | Subject: Re: Inquisition Composition Sat May 24, 2008 5:12 pm | |
| Its in the allies rules i thought? up to 2 troops and 1 of everything else, taking these options away from the main force. or am i trippin? _________________ Be Good or Be Good At It
Activities currently substituting gaming :hookah :grog :salvia :calculus in that order |
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Chad Vassal Moderator

Joined : 20 Aug 2007 Posts : 191 Location : Fairfield, Oh.
 | Subject: Re: Inquisition Composition Sat May 24, 2008 7:18 pm | |
| Looked it up, pg 25 in WH Codex and not sure what page in DH, but says,
"When using Allied or Inducted troops, only basic version of these troop types published in the appropriate Codex can be used. No variants of any kind can be incorporated. Either inducted Imperial Guard or allied Space Marines can be used in any one Witch Hunters army, but not both."
Thanks I will be here all week...  _________________

40K Stats: Eldar (3-1-1) W: D.T. Chaos @ Vassal (1:0 Control Points) CM:Tzeentch (1-1-1) L: S.P. - S. Marines (Battle Report: J.G. - S. Marines) CM:Khorne (2-1) L: M.L. - Blood Angels |
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bojesphob1 Initiate


Joined : 14 Dec 2007 Posts : 418 Location : West Side!
 | Subject: Re: Inquisition Composition Sat May 24, 2008 8:04 pm | |
| I guess I'll have to check out the DH book now... I would LOVE to be able to do this.... _________________ Armies: Ultramarine, Ultramarine themed Inquisition/IG, 40k Ork
Orks: 3 Wins (Still need more bikers, but held their own versus some Ultramarines) 0 Losses
IG - Daemonhunters: 6 Losses 1 Ties
Space Marines 1 Tie (Apocalypse meyham!) 1 Loss (Close, but no cigar 1000 pt game) |
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makari Supreme Forum Overlord

Age : 30 Joined : 10 Nov 2007 Posts : 1173 Location : Milford, OH
 | Subject: Re: Inquisition Composition Sat May 24, 2008 8:16 pm | |
| Same thing in the DH Book sorry... No dice. _________________ The footprints made in the sands of time are not made by sitting down... Unless your playing Warhammer WAAAGH!
40K Orks (26-9-5) Grey Knights Stump the orks for a tie (not CJ) Space Marines (9-0) Necrons and Grey knights go down the hole! Warhammer Fantasy Orcs (6-3) Empire (10-2-1) Vassal: (0-1-0) |
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FrostWolf Sergeant

Joined : 09 Sep 2007 Posts : 930 Location : lost somewere in my own mind
 | Subject: Re: Inquisition Composition Sat May 24, 2008 9:57 pm | |
| the only exception on the basic rule are the sperate codex(blood angels, dark angels and space wolfs come to mind) but yea you cant use both in the same army _________________ Disclaimer: be warned my spelling and my grammer can be very bad |
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wolfman Neophyte

Age : 20 Joined : 10 Feb 2008 Posts : 173 Location : Lawrenceburg, IN
 | Subject: Re: Inquisition Composition Sun May 25, 2008 1:14 am | |
| Course you can alwasy say to hell wit it and play it anyway as long as some1 else called it cool. Especially if you played a 40k campaign. Which reminds me... Why is noone playing a 40k campaign? _________________ Empire...slowly but surely **** Vanilla Marines Combat Strategy: Lose  Player Who I've Lost Most To:altahara Favorite Loss: Blinga Nids |
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Rob Neophyte

Joined : 25 Aug 2007 Posts : 206 Location : Prescott (retirement ****)
 | Subject: Re: Inquisition Composition Sun May 25, 2008 1:41 am | |
| What i meant was to play the guard as witch/deamon hunters, using inquisitorial guard. your army would have to be led by an "inquisitor" and you would have to use storm troopers as basic troops, but you would have pretty much the same tank options and such right? _________________ Be Good or Be Good At It
Activities currently substituting gaming :hookah :grog :salvia :calculus in that order |
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makari Supreme Forum Overlord

Age : 30 Joined : 10 Nov 2007 Posts : 1173 Location : Milford, OH
 | Subject: Re: Inquisition Composition Sun May 25, 2008 3:22 am | |
| Not exactly you ar limited on what tanks you can take... and how many _________________ The footprints made in the sands of time are not made by sitting down... Unless your playing Warhammer WAAAGH!
40K Orks (26-9-5) Grey Knights Stump the orks for a tie (not CJ) Space Marines (9-0) Necrons and Grey knights go down the hole! Warhammer Fantasy Orcs (6-3) Empire (10-2-1) Vassal: (0-1-0) |
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Rob Neophyte

Joined : 25 Aug 2007 Posts : 206 Location : Prescott (retirement ****)
 | Subject: Re: Inquisition Composition Sun May 25, 2008 3:41 am | |
| my bad _________________ Be Good or Be Good At It
Activities currently substituting gaming :hookah :grog :salvia :calculus in that order |
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