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Spirit Host 2000pts

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Rob
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PostSubject: Re: Spirit Host 2000pts   Sat Feb 16, 2008 3:57 am

Again i stress constructive. On the note of bruce's comment, Since my army is almost entirely skirmishers, i am likely to be deciding most of the charges meaning that you are probably going to be attacking last and getting charged at least once in a flank, if not twice, and maybe even a shot to the hind end.

Thank you bob. You posted while i was typing this.
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FrostWolf
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PostSubject: Re: Spirit Host 2000pts   Sat Feb 16, 2008 2:58 pm

Ahh I am trying to be by pointing out problems I see, and again the only true way you will know is get in enough test games aganist good lists, intill then its all based off experince in smaller or largers battles
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Rob
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PostSubject: Re: Spirit Host 2000pts   Sun Feb 17, 2008 6:16 pm

I was thinking about droping some dryads and the ancient in exchange for a regulear treeman, a spellweaver and some treekin, any thoughts?
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Angry Bob
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PostSubject: Re: Spirit Host 2000pts   Tue Feb 19, 2008 11:03 pm

Treekin make my tummy hurt. bounce

At 65 points the other Rob who plays Wood Elves just loves 'em. Curse his oily hide. When their newest book came out I just hated them. If someone is playing with some hard troops bring these guys.

My only advice is don't keep them too separate from the other Treeman. The Dryads are the mobile ones, let them do the dirty running around. Use the Treekin to either cancel ranks for a Dryad unit that has someone engaged or provide that extra hitting to help the treeman out. There is no worse irony to have a Treeman get taken out by combat resolution because of one bad dice set (which has hapened to the other Rob even with the Battle Standard nearby).


Last edited by Angry Bob on Tue Feb 19, 2008 11:06 pm; edited 1 time in total
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Angry Bob
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PostSubject: Re: Spirit Host 2000pts   Tue Feb 19, 2008 11:08 pm

Rob wrote:
I was thinking about droping some dryads and the ancient in exchange for a regulear treeman, a spellweaver and some treekin, any thoughts?
No clue on the spellweaver, off the top of my head I am not familiar with fighting this figure. If this figure does a much better job moving terrain then he/she/it might be the ticket.
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Rob
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PostSubject: Re: Spirit Host 2000pts   Wed Feb 20, 2008 1:06 am

trees would get moved the same amount, but spellweaver is a level 4 mage that could boost my troops and provide those all important dispell dice.
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Angry Bob
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PostSubject: Re: Spirit Host 2000pts   Wed Feb 20, 2008 1:39 am

It's the skirmisher verses ranked unit thing. Treekin are a ranked unit and require more planning with their movement. Oddly as a single monster even the Treeman is more maneuverable than the Treekin.
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Rob
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PostSubject: Re: Spirit Host 2000pts   Wed Feb 20, 2008 2:18 am

I thought the whole planning/manuvering thing was what fantasy was all about
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Angry Bob
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PostSubject: Re: Spirit Host 2000pts   Wed Feb 20, 2008 3:31 am

You are correct sir. That was one thing that sort of drove me nuts about Dryads. Very well priced skirmishers with excellent punch.

Not to say that skirmishers don't require planning with their movement. It's just minimized compared to rank & file.
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Rob
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PostSubject: Re: Spirit Host 2000pts   Wed Feb 20, 2008 3:45 am

So in your opinion, the ideal list that fits the topic and the spirit of fantasy would be heavy on Treekin light on dryads.?
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Angry Bob
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PostSubject: Re: Spirit Host 2000pts   Wed Feb 20, 2008 10:34 pm

If you want a very expensive army that will make others mad with ya. Very Happy

But seriously don't know. Haven't played against the current Wood Elve Army Book since World of Hobbies and Games. Even then at most they would field one unit of Treekin. If I were to speculate a couple of units large enough to cancel ranks and take a couple of hits could get ugly, kind of like how many Ogre players probably imagined how their army would fight. These guys are as special slot, right?

Dryads to manuever, maybe force certain manuevers out of the enemy, these guys could try to lock an enemy unit with a charge. Next turn the Treekin and or Treeman slam the enemy, preferably in a side charge to even out combat resolution.

One really big disadvantage of any wood only list is the lack of rank bonuses. Warhammer Fantasy Battles is all about the combat resolution, you can lose the killing game and still win the fight with ranks, banners, and flank charges. My rank and file undead can't kill jack, except the skeletal horses who sometimes seem to kick more butt than the Wights.
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Crobar
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PostSubject: Re: Spirit Host 2000pts   Fri Feb 22, 2008 12:05 am

I don't like the Spellweaver only because I feel the wood elf magic is too limited. Something to keep in mind, Spites work like magic items, you can't bring the same spite multiple times in the same list. This will limit the effectiveness of a lot of Branchwraiths. If you are really concerned about magic, spellsinger/dispel scroll caddies are more effective.
Dryads are the bread and butter of the list you are trying to build, but a unit of treekin would go nicely with it. Even though skirmishers can be march blocked now, they can still go places a rank and file unit can't. Something that would be ugly would be a branchwraith with blight of terrors breaking off from a unit of dryads to run between a some troops to get to the enemies backside. Somewhat a waste since you already cause fear and are paying 50 points to cause terror, but could be useful against low leadership armies.
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